Hey everyone, by now I suspect your tired of me talking about the game, but this might possibly be the last but probably the biggest announcement of them all. The game I have been working on for the past *mumble* years is finally done and out.
apps.facebook.com/relicball/ (the game, wewt!)
It underwent a pretty significant trial period, but Relic Ball finally here for everyone to play. With over 50 levels, a ton of treasures to find, and a lot of cool puzzles I wanted to recommend it to all you awesome watchers. I worked hard on it and hope you enjoy it.
Beware though, the game starts out simple, but there are some pretty hard levels in the mix.
If you have any problems with it, love it, hate it, want to troll me - whatever. Please comment or note me below. I would love to hear your opinions on it, discuss art choices, level design etc. If you want to be a real cool kid, forward it o your friends. We don't have the crazy $budgets$ of big companies so we have a hard time reaching a market. So the more people you send this to the better!
We had a lot of help, and I wanted to thank all of them for their individual parts. But Mostly I want to thank Tim Tryzbiak who stood by me as we worked our way through the process. There were some hard times in there but I think it paid off.
Here are some links
apps.facebook.com/relicball/? (the game!)
www.facebook.com/RelicBall (the game's page - LIKE US!)
www.facebook.com/ootiiGames (the company page - LIKE US AGAIN!)
If you like the game stay tuned on those pages for special relic offers and free bonuses!
THANKS SO MUCH DUDES. More art is on the way. Thanks for your patience.